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Make a Turn Based Strategy Game prototype in Unity

Learn how to create Civilization like game prototype in Unity 2D with well structured code base.

Learn how to create a turn-based strategy game similar to Civilization game series in Unity 2021.

What you’ll learn

Course Content

Requirements

Learn how to create a turn-based strategy game similar to Civilization game series in Unity 2021.

 

Learn how to create a well structured code base using UnityEvents, C# Interfaces while keeping the game fun by adding a custom outline shader, making selected Units flash and overall adding feedback so that the player knows exactly what is going on in the game.

 

We will cover how to:

 

In this course we use premade UI elements – I don’t explain how to create those elements. We will also not cover how to create a main menu or save the game. The course is focused on creating a turn-based game mechanics and a game prototype that you can extend with your own features.

 

We will focused on making our code base well designed whenever possible so that we can easily add new features to the project and so that you can easily understand what each class does in or code.

 

At the end of the course you will have a prototype of a game similar to Civilization series and you will understand how to modify it / extend it with your own features. We will not create a shippable game  – just the game mechanics that you would expect to see in a turn-based 2D game.

 

I hope that you will enjoy this course!